Wow. Where do I even start?... The instant classic: "One Room, One Roomba." by RenDeveloper is a breathtakingly realistic look into the everyday happenings of a roomba vaccum. This game will bring you to tears with it's beautiful, rich sound design and 100% original 3d models except for the guitar. The title music which has the lyric "Placeholder" despite the game being 2 years old is what truly brings the experience to life and ties it all up in a nice little bow. P.S. The game is actually quite good and is way better than I could ever do. The only criticism at all is that the camera is a little sensitive. Other than that this game perfectly accomplishes what it set out to do. How can you complain?
Not sure why this doesn't appear here, I'll send again.
Okay very fun game! I really like the simple yet
addictive mechanics. It reminds me of the times
I played games like Ratchet and Clank when
you're introduced to a new gadget. Love it!
Nice sound effects too.
Here are a few things I noted while playing your game:
-It's incredibly easy to fall out of the map
So I reccomend in future to sort out your collisions, think
not only where the collisions are because of the assets but also
how the collision will effect the player. For example the bottom of
basket is buggy when you go into it because of the curved bottom.
Plus you can actually go inside the basket underneath.
Corners can be easily slipped through, maybe make the collision curved?
I'm not quite sure, do some experimenting and testing with collisions
in future.
-Some of the dirt on top of the basket was hard to see.
To resolve this I'd reccomend more contrast between the two
textures/materials. Perhaps in future when doing something similar
you could have some kind of bacterial scanner or just make the
dirt more clear in certain locations.
-Nothing happens when the timer runs out
I'm not sure if you knew about this or not but anyway, I think
something more should happen like "Do you want to retry?"
Appearing or returning to the menus.
-This one may of been intended, but you don't collide with the bin
If this was so that you can easily go inside the bin and
For bonus features there could of been
-Special :) dirt that gives you more time
-Mean :( dirt that speeds up the timer
-Items that get stuck in the hoover that aren't dirt, that are in place of
dirt, but don't effect your deposited percentage so that you stay aware of
what you're picking up. Those items make the ammount of dirt you can pick up
lesser until you put them in the bin.
Other feedback:
For some reason I'm getting a Tom and Jerry vibe from this.
Again, I like the simple mechanics. I'd say my enjoyment
of this game is on par with browser games I used to
play at highschool when we had nothing better to do.
This is the first game from this jam I played.
In doing so and writing this feedback I've realised
how I like to test games. It's fun.
Though I think I'll hold back on further testing as I
wish not to fall off the map further. Enjoyed my time
with this game though! If it was developed further and
some more addictive features were added, I'd definetly
want to play again.
I've always wondered what it'd be like to be a roomba cleaning up dirt :) and the answer is - it is very fun :D
There were some bugs- such as I flew through one of the cabinets and then somehow fell through the world and watched my roomba descend into hell but those were more really funny than annoying
← Return to game
Comments
Log in with itch.io to leave a comment.
what bro?
i can fall out of the room. is that intentional??
Wow. Where do I even start?... The instant classic: "One Room, One Roomba." by RenDeveloper is a breathtakingly realistic look into the everyday happenings of a roomba vaccum. This game will bring you to tears with it's beautiful, rich sound design and 100% original 3d models except for the guitar. The title music which has the lyric "Placeholder" despite the game being 2 years old is what truly brings the experience to life and ties it all up in a nice little bow. P.S. The game is actually quite good and is way better than I could ever do. The only criticism at all is that the camera is a little sensitive. Other than that this game perfectly accomplishes what it set out to do. How can you complain?
thank you mr potato brain for the review i enjoyed every second of it, have a great day
Not sure why this doesn't appear here, I'll send again.
Okay very fun game! I really like the simple yet addictive mechanics. It reminds me of the times I played games like Ratchet and Clank when you're introduced to a new gadget. Love it! Nice sound effects too.
Here are a few things I noted while playing your game:
-It's incredibly easy to fall out of the map
So I reccomend in future to sort out your collisions, think not only where the collisions are because of the assets but also how the collision will effect the player. For example the bottom of basket is buggy when you go into it because of the curved bottom. Plus you can actually go inside the basket underneath. Corners can be easily slipped through, maybe make the collision curved? I'm not quite sure, do some experimenting and testing with collisions in future.
-Some of the dirt on top of the basket was hard to see.
To resolve this I'd reccomend more contrast between the two textures/materials. Perhaps in future when doing something similar you could have some kind of bacterial scanner or just make the dirt more clear in certain locations.
-Nothing happens when the timer runs out
I'm not sure if you knew about this or not but anyway, I think something more should happen like "Do you want to retry?" Appearing or returning to the menus.
-This one may of been intended, but you don't collide with the bin
If this was so that you can easily go inside the bin and
For bonus features there could of been
-Special :) dirt that gives you more time
-Mean :( dirt that speeds up the timer
-Items that get stuck in the hoover that aren't dirt, that are in place of dirt, but don't effect your deposited percentage so that you stay aware of what you're picking up. Those items make the ammount of dirt you can pick up lesser until you put them in the bin.
Other feedback:
For some reason I'm getting a Tom and Jerry vibe from this. Again, I like the simple mechanics. I'd say my enjoyment of this game is on par with browser games I used to play at highschool when we had nothing better to do. This is the first game from this jam I played. In doing so and writing this feedback I've realised how I like to test games. It's fun. Though I think I'll hold back on further testing as I wish not to fall off the map further. Enjoyed my time with this game though! If it was developed further and some more addictive features were added, I'd definetly want to play again.
Good luck with future projects!
Most of these are now fixed! Thank you :)
I've always wondered what it'd be like to be a roomba cleaning up dirt :) and the answer is - it is very fun :D
There were some bugs- such as I flew through one of the cabinets and then somehow fell through the world and watched my roomba descend into hell but those were more really funny than annoying
Good game ^-^
Thanks! yeah, only after building to WebGL did the collision errors appear.
But glad you enjoyed it! I sure enjoyed learning lots from making it!